• BassaForte
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    117 months ago

    Why were there not character LODs from the beginning lol

    • @sugar_in_your_tea@sh.itjust.works
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      37 months ago

      Amateur hour I guess.

      LODs should be something you build in from the start. Start with some low poly models for early prototyping, and then the art team sends updated models as they get completed. All of that would be done well before pre-release testing and tuning happens.

    • @myersguyA
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      17 months ago

      deleted by creator